How AI could compose a personalized soundtrack to your life | Pierre Barreau

Meet AIVA, an artificial intelligence that has been trained in the art of music composition by reading more than 30,000 of history's greatest scores. In a mesmerizing talk and demo, Pierre Barreau plays compositions created by AIVA and shares his dream: to create original live soundtracks based on our moods and personalities.

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47 Comments on How AI could compose a personalized soundtrack to your life | Pierre Barreau

    • Valinax I think the idea is that it would know your location and mood – so office location, stable heart rate, sitting = probably working, so work type music. After that you should indeed be able to tailor it manually: “more classical” or whatever you prefer working to, as it changes during the day. But yes, a mode where you can just go crazy would be awesome.

  1. I was wondering about this a while ago: it should only be a matter of time before we can create endless music, made on the spot by ai to keep on going and going and flow perfectly with what ever would be going on, be it in a game or in the real world or whatever.

  2. What makes humans different from machines.is Emotion. A machine can never achieve emotion.This will in the future change everything we know about music..and the earth will be left out of Emotion.

    • +awwesom..2

      “you may be right in certain situations.But take the case of choosing between what’s right and what’s wrong.Our intuition leads to decision that time.”

      It’s still a decision that you don’t take any more freely than other decisions.

      “What if i feed all the right data to a machine and say to it that it’s wrong.it will possibly end up saying wrong.”

      Why would you teach a machine that something is wrong if it’s not wrong? It’s just like teaching a child that something is wrong when it’s not wrong, no wonder that the machine or the child may end up thinking it’s wrong, even though it’s not. And even then, the chances are high that with sufficient experience with the world, they will both come to the conclusion that it’s actually right and that you’re simply not a reliable person when it comes to telling right from wrong ^^. But even if they don’t, the cause of this mistake is your mistake of telling them it’s wrong when it’s actually not.

      “How could a machine possibly choose between what’s right or wrong.”

      They already do. “right” and “wrong” are dependent on the goal you set. If you set a goal for a machine to win a game of Go, the machine will be able to determine the “right” and “wrong” actions by evaluating which states of the world lead to their victory and which states don’t.
      So if you want machines to be moral, you have to implement moral goals in these machines instead (which won’t be easy, nothing about building machines is easy). And yes, there will be problematic machines who do wrong choices, as there are humans who do wrong choices, as I said, the goal is not to build perfect beings, there’s no such thing as a perfect being.

      “A creation can never be more greater than its creator.”

      Of course it can, greatness is dependent on ability, and machines will be more skillful than we are, machines are already better than us in many fields, and as technology advances, the number of fields in which they’re better will gradually increase, and as we progressively merge their abilities together, they’ll become more and more complete beings until eventually there’s nothing we do that they won’t do better.

      I think the only reason you don’t want to believe machines can surpass humans is because you believe in a god, and if machines can surpass humans you’re afraid humans will surpass your god, am I correct?

    • You treat emotions like they’re this magical, unquantifiable thing. They’ve all been broken down to chemical reactions and can be simulated. Point is moot.

    • Different AIs who has gone trough the exact same training, but due to randomness thinks different things are funny(wich is basically the same way this works with humans too)
      Everything a human can do, an AI can do too and often better

  3. The idea of having endless generated music for a video game is interesting. I may prefer allowing custom soundtracks though. Or even better, do both.

    • can you explain why did you feel that way? like what was going through your head at that moment? was it fear or disgust? something else?

      does it sound like what would Ai learning human behaviour ask? )

      I’m genuinely curious though. because I had no reaction other than curiosity and a bit ASMR when the music turned out not that bad

  4. This makes me kinda sad. Music shouldn’t just be a personalized commodity. Music is a way to express yourself to and connect with others. Not everything is about pure results or achieving things for yourself

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